The Presidents Card Game, often referred to as “Asshole” or “Scum,” is a popular drinking game that combines elements of strategy, luck, and social hierarchy. The game is typically played with a standard deck of 52 cards and involves a dynamic where players ascend or descend in rank based on their performance in each round. The objective is to be the first to get rid of all your cards, thereby earning the prestigious title of “President” for the next round. Conversely, the last player to shed their cards is dubbed the “Asshole” or “Scum,” a title that comes with certain penalties and responsibilities.
The Basics of Gameplay
Setting Up the Game
To begin, gather a group of 4 to 7 players and shuffle a standard deck of 52 cards. Deal the entire deck evenly among the players. If the number of players doesn’t divide evenly into 52, some players may have one more card than others, but this discrepancy is generally inconsequential.
Understanding the Hierarchy
The game revolves around a hierarchy of roles, which are determined by the order in which players finish each round. The roles are as follows:
- President: The player who finishes first in the previous round.
- Vice President: The player who finishes second.
- Neutral: Players who finish in the middle of the pack.
- Vice Asshole: The player who finishes second to last.
- Asshole: The player who finishes last.
These roles come with specific privileges and responsibilities, which we’ll delve into later.
The Flow of the Game
The President starts the game by playing any card or set of cards from their hand. The next player must then play a card or set of cards that is higher in rank than the previous play. The ranks, from lowest to highest, are as follows: 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace, 2. The 2 is the highest card and can be played at any time, effectively resetting the play.
If a player cannot or chooses not to play a higher card, they must pass. The round continues until all players have passed consecutively, at which point the last player to have played a card starts a new round with any card or set of cards from their hand.
Winning the Round
The first player to get rid of all their cards is declared the winner of the round and earns the title of President for the next round. The last player to shed their cards is labeled the Asshole. The other players are ranked accordingly based on the order in which they finished.
The Role of Strategy
Card Management
One of the key elements of the Presidents Card Game is managing your hand effectively. Knowing when to play high cards and when to hold onto them can make a significant difference in your standing. For example, playing a 2 early in the game can reset the play and give you an advantage, but it also means you won’t have that powerful card later when you might need it more.
Psychological Warfare
The game also involves a fair amount of psychological strategy. Bluffing, for instance, can be a powerful tool. If you can convince other players that you have a strong hand, they may be more likely to pass, allowing you to control the flow of the game. Conversely, if you can read your opponents’ bluffs, you can make more informed decisions about when to play your cards.
Social Dynamics
The hierarchical nature of the game adds an extra layer of strategy. As President, you have the privilege of starting each round, which can be a significant advantage. However, you also have the responsibility of enforcing the rules and maintaining order, which can be a double-edged sword. The Asshole, on the other hand, is often subjected to various penalties, such as having to fetch drinks or perform other menial tasks, which can be both a disadvantage and a source of motivation to improve in the next round.
Variations and House Rules
Drinking Rules
While the Presidents Card Game is often played as a drinking game, the specific rules regarding alcohol consumption can vary widely. Some common drinking rules include:
- Asshole Drinks: The Asshole must take a drink at the end of each round.
- President’s Choice: The President can assign drinks to other players, often targeting the Asshole.
- Card-Based Drinking: Certain cards can trigger drinking actions. For example, playing a 7 might require the next player to drink, or playing a Queen might require all female players to drink.
Special Card Rules
Some groups introduce special rules for certain cards to add an extra layer of complexity and fun. For example:
- 8s Reverse: Playing an 8 reverses the direction of play.
- 10s Clear: Playing a 10 clears the current play, allowing the next player to start fresh with any card.
- Jokers: If Jokers are included in the deck, they can be used as wild cards or to trigger special actions.
Role-Specific Rules
The roles of President and Asshole often come with specific rules that can vary from group to group. For example:
- President’s Privilege: The President might have the right to trade one or two cards with the Asshole at the start of each round.
- Asshole’s Burden: The Asshole might be required to perform certain tasks, such as dealing the cards or cleaning up after the game.
The Social Aspect
Building Camaraderie
One of the most appealing aspects of the Presidents Card Game is its ability to bring people together. The game’s social hierarchy and the resulting banter can create a lively and entertaining atmosphere. The roles of President and Asshole, in particular, often lead to humorous interactions and inside jokes that can strengthen friendships.
Navigating Conflict
However, the game’s competitive nature can also lead to conflicts, especially if players take the roles and penalties too seriously. It’s important to remember that the game is meant to be fun and that the roles are temporary. Keeping a light-hearted attitude and being a good sport can help ensure that everyone has a good time.
Adapting to Different Groups
The Presidents Card Game is highly adaptable, making it suitable for a wide range of groups and settings. Whether you’re playing with close friends, coworkers, or new acquaintances, the game can be tailored to fit the group’s dynamics and preferences. This flexibility is one of the reasons why the game has remained popular for so long.
Conclusion
The Presidents Card Game is a dynamic and engaging game that combines elements of strategy, luck, and social interaction. Its hierarchical structure and the resulting roles add an extra layer of complexity and fun, making it a favorite among many groups. Whether you’re playing for bragging rights, drinks, or just the sheer enjoyment of the game, the Presidents Card Game offers something for everyone. So gather your friends, shuffle the deck, and may the best player rise to the top!
Related Q&A
Q: Can the Presidents Card Game be played without alcohol? A: Absolutely! While the game is often associated with drinking, it can be played without any alcohol involved. The roles and penalties can be adjusted to suit a non-drinking environment.
Q: How many players are needed to play the Presidents Card Game? A: The game is best played with 4 to 7 players, but it can be adapted for larger or smaller groups with some modifications to the rules.
Q: What happens if two players finish at the same time? A: If two players finish a round simultaneously, the player who played the last card is considered the winner. If there’s still a tie, the players can decide on a tiebreaker, such as a quick round of rock-paper-scissors.
Q: Can the game be played with more than one deck of cards? A: Yes, using more than one deck can add an extra layer of complexity and extend the length of the game. However, it’s important to ensure that all players are aware of the additional rules and adjustments that come with using multiple decks.
Q: Are there any official rules for the Presidents Card Game? A: There are no universally official rules for the Presidents Card Game, as it is often played with variations and house rules. The rules outlined in this article are a common version, but players are encouraged to adapt the game to their preferences.